Rimworld Organ Harvesting Mod
Harvest Organs Post Mortem Mod features. The mod also modifies the mood debuff caused by the organ harvesting so that the colony is not so affected by it. The person doing the butchering will be more affected than the rest of the colony: the butcher will get a mood debuff from -6 to -5 and the rest of the colony from -6 to -1. The duration of this debuff is also reduced with this mod. Though RimWorld has its own mod list feature built-in, this mod makes it much easier to keep your mods organized by type, lets you create lists (maybe you like playing with multiple groups of mods that might not always play nicely together; now you can save multiple lists to swap out everything at once), and presents mod descriptions and workshop data in a clean, easy-to-read UI. Not having Mod Manager isn’t going to cause other mods to break, but it’s sure handy when you have dozens of.
Rimworld Organ Harvesting Mods
98.43% liked this video 188 3Rimworld's new organ harvest mod is here for Rimworld Alpha 17! Version 2 of the Harvest Organs Post Mortem mod is great. The Organ Harvest mod allows you to not only harvest organs from people in your colony/raiders, it also allows you to harvest bionic limbs and other organs with a chance based system.Stop kissing your organs goodbye, and harvest them humans as soon as you can.Evil laugh.Thanks to my patreon supporters for offering their bodies up to the cause. I appreciate it.Mod Info:- Pawn-specific organ harvesting! (this means among other things that you can get bionic organs back from the dead)- A new chance based organ drop system.- New autopsy research and method: Glitterworld autopsy.- Fixed autopsy table to be found in production tab, not furniture.- Time limit to harvest bodies.- Room stats and pawn skill now affect autopsy.Now to show how the different autopsies function:Basic Autopsy: 40% chance of organ drop (40% is upper limit after skill and room factor. 0% bionic organ drop.
Can be performed at butchers table and autopsy table). 3 hour time limit.Advanced Autopsy: 80% chance of organ drop. 60% bionic organ drop (remember, your pawn still needs to have the bionic organ). Can be performed at autopsy table. 6 hour time limit.Glitterworld Autopsy: 95% chance of organ drop. 80% bionic organ drop.
Organ Trafficking
Can be performed at autopsy table. 12 hour time limit.The time limit decides whether you will recieve organs or not from the autopsy. Bionic organs can be harvested until the bodies are rotten.Compatibility:A lot of you will wonder if it is compatible with a lot of mods, and in most cases, yes it will be. EPOE for instance should work just fine.
If you are curious about another mod compatibility, ask away.If you find a bug, mod conflict or any other issue, please submit it in the bugs discussion.Regarding saves:This mod should be save compatible, and you should be able to uninstall the previous mod and install this mod without much problem. If you do encounter an issue, please let me know.One issue that can arise is that your butcher table wont accept new bills. In which case you can simply deconstruct it and build a new one.'
MOD-ECoreRIMMSLoadUpStartup impactMod ManagerModlistHugsLibJecsToolsArchotech ExpandedMiscellaneous 'CORE'Mechalit Core 1.0Mechalit Equipment + Faction 1.0Humanoid Alien Races 2.0Giddy-up! CoreRuntimeGCVGP Vegetable GardenGiddy-up! Battle MountsGiddy-up! CaravanDoors ExpandedGiddy-up!