Final Fantasy 6 A World Reborn
Circa 2006, Square Enix decided to cash in their chips with a portable conversion of their 1994 release, Final Fantasy VI. It was a concurrent release with their GBA port of Final Fantasy V, and both ports are known for being hamfisted affairs. A little bird told me that SE was in need of some quick cash, and frankly, from the state of this port, it isn’t that hard to deduce.The first thing you’ll notice is that the palette has been brightened up for the GBA screen. That’s nothing huge; it had to be done to make the finer details of the game visible. I’ll grant that.But the music!There are wrong notes.
There are badly-synthesized replacements of the original soundtrack. Do yourself a favor; apply Bregalad’s Sound Restoration patch; it is quite lovely. It doesn’t, however, fix everything. The timing of the music has some glitches; it’s hard to describe, really. There are places in the game where the music is supposed to fade out, but doesn’t. For anyone who really got into this game in the mid 90’s, it’s kind of a buzz kill.The sound effects aren’t that great, either, chiefly because many of them just plain aren’t there.
Specifically, quite a few of the weapon/attack sound effects were edited out and replaced, so you end up with two weapons or attacks that made a different sound in the SNES version making the same sound here. It’s like they didn’t care at all that many of the people playing this were those who had bought the 1994 release.The biggest problem is the slowdown. As hard as that GBA cart tries, it just never quite gets up to where it needs to be for this game. You can tell that whoever was behind this port knew it, too, as the music has been re-synchronized in places, so that what you’re seeing doesn’t match up to the music in the same was as the SNES version did. Many of the magic effects are riddled with this slowdown as well, giving me the impression that somebody was breathing down the programmer’s necks. If you played the SNES version, you’ll be excited to hear the airship theme begin playing after the battle with the Cranes; your excitement will fade quickly when you feel how badly the airship handles.You might say that these are minor things, and you’d probably be right.
Final Fantasy XIV: A Realm Reborn Original Soundtrack appeared at position #10 on the Japanese Oricon album charts for its release week, and remained in the charts for eight weeks. On February 2017, Final Fantasy XIV (including expansions) was awarded the Guinness World Record for most original pieces of music in a video game. WORLD OF FINAL FANTASY™ MAXIMA UPGRADE. Expanding the horizons of FINAL FANTASY! A tale of many encounters and the birth of a new world. Originally released in November 2017, WORLD OF FINAL FANTASY has just been powered up and reborn as WORLD OF FINAL FANTASY Maxima! For Final Fantasy XIV Online: A Realm Reborn on the PC, GameFAQs presents a message board for game discussion and help - Page 3055.
The game is there, it plays from start to finish without freaking out on youbut something of the original’s spirit is lost. The new translation (with all due respect to Mr. Slattery, who is awesome at what he does) can be extremely interesting at times, and at other times incredibly dry and lifeless.There’s bonus content, but in order to get anywhere near it, you better be ready to grind, grind, grind those Tyrannosaurs into powder. You must be this bored to enter.
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Final Fantasy 6 A World Reborn 3
Why didn't they remake VI like FF III and IV. FFIV has gotten so much attention with a proper 2D remake on the complete collection and a sequel, as well as a full 3D hard remake and made the sequel a 3D version too. You would think especially VI since it seems to be a lot of people's favorite after VII or their top favorite if they thought VII was a bit overrated.I like FFIV, and I beat the PSP version and beat the secret dungeon with 3 Adamant Armors as well as the superbosses. But SE has the resources, I don't know why they would stop with III and IV. I own the 3D version on steam and need to beat that cause I always thought the 2D version was too easy for me. I just need to beat WoFF and take time off of XIV, but MMOs suck a lot of time. Well you do get the added content from the GBA version with better quality sound in this version, but I get where you're coming from and I respect your opinion on it.
Final Fantasy 6 A World Reborn 4
Have you tried the mod though? I'm starting to wonder if my screenshots are doing it justice. FFVI sat in my library for years unplayed because I hated the remake sprites.
Final Fantasy 6 Mods
I'm about 30 hours in with these sprites and I'm quite enjoying the game which I didn't think would be possible. There was an original sprite mod in the works, but I haven't heard much on it in a while. If you've got the PC version of FFVI you should give the mod a chance. I know it's not the original sprites, but cvg's mod is far better than what the PC/iOS port shipped with.